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gregWiki/docs/plugins/index.md
Marvin d1650139d9 docs: clarify separation of multiplayer and sysadmin plugins
- Updated documentation to emphasize the distinct functionalities of `FFM.Plugin.Multiplayer` (networking/sync) and `FFM.Plugin.Sysadmin` (UI modernization/settings).
- Enhanced descriptions in relevant files to prevent confusion between the two plugins and their purposes.
- Added notes in the multiplayer hub to clearly state that sysadmin and web UI features are separate topics.

This commit improves clarity in the documentation regarding plugin functionalities.
2026-04-10 01:29:34 +02:00

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Framework plugins (FFM) Plugins overview FFM.Plugin.* modules that extend the framework runtime — distinct from gameplay mods (FMF.*).

Framework plugins (FFM.Plugin.*)

These plugins ship as FFM.Plugin.* assemblies and extend the framework runtime. They are deployed under the games FMF plugin path (see Game folder layout).

Gameplay mods (FMF.*) are documented under Mods — not here.

Separation of concerns: FFM.Plugin.Multiplayer (networking / sync / P2P stack) and FFM.Plugin.Sysadmin (in-game UI modernization, mod settings menu bridge) are different products — do not treat them as one “admin + multiplayer” feature. FFM.Plugin.WebUIBridge is likewise UI shell (DC2 web UI), not multiplayer.

Plugins

Additional context