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gregWiki/docs/mods/framework.md
Marvin 8d8fda49c4 docs(readme): update README for clarity and consistency
- Translated sections from German to English for better accessibility.
- Enhanced the structure by clearly defining the workspace relationship and local development instructions.
- Improved descriptions for Docker setup and deployment processes to ensure users understand the requirements and context.
- Updated links and formatting for consistency throughout the document.

This commit aims to improve the overall clarity and usability of the README documentation.
2026-04-10 02:12:06 +02:00

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---
title: Framework
sidebar_label: Framework
---
**Language:** mod, plugin, and extension **logic must be written in C#** — see [Modding language (C# only)](/wiki/reference/modding-language-requirement).
The core `FrikaMF` runtime provides:
- Harmony patch integration for gameplay hooks
- Event dispatch and stable event contracts
- Native bridge for Rust modules
- Shared game API abstractions for mod authors
## Core references
- [FMF hooks (generated)](/wiki/framework/fmf-hooks) — hook surface and categories
- [FMF hook naming](/wiki/reference/fmf-hook-naming) — `FMF.*` vs legacy `FFM.*`
- [FMF hooks catalog](/wiki/reference/fmf-hooks-catalog) — strings from core `HookNames.cs`
- [Framework architecture](/wiki/framework/architecture) — runtime layout and bridges