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- Translated sections from German to English for better accessibility. - Enhanced the structure by clearly defining the workspace relationship and local development instructions. - Improved descriptions for Docker setup and deployment processes to ensure users understand the requirements and context. - Updated links and formatting for consistency throughout the document. This commit aims to improve the overall clarity and usability of the README documentation.
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title, sidebar_label
| title | sidebar_label |
|---|---|
| Framework | Framework |
Language: mod, plugin, and extension logic must be written in C# — see Modding language (C# only).
The core FrikaMF runtime provides:
- Harmony patch integration for gameplay hooks
- Event dispatch and stable event contracts
- Native bridge for Rust modules
- Shared game API abstractions for mod authors
Core references
- FMF hooks (generated) — hook surface and categories
- FMF hook naming —
FMF.*vs legacyFFM.* - FMF hooks catalog — strings from core
HookNames.cs - Framework architecture — runtime layout and bridges