fix: improve CI build robustness with better stubs and paths
This commit is contained in:
@@ -20,7 +20,7 @@ jobs:
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- name: Setup .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: 6.0.x
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dotnet-version: 8.0.x
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- name: Set Version
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shell: pwsh
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@@ -31,13 +31,24 @@ jobs:
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echo "Building gregFramework version $version"
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# 1. Build gregCore
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# Hinweis: In CI müssen ggf. Stubs für MelonLoader/Il2Cpp vorhanden sein.
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- name: Build gregCore
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shell: pwsh
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run: |
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if (Test-Path "ci-stubs/create-stubs.sh") { bash ci-stubs/create-stubs.sh }
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if (Test-Path "ci-stubs/create-stubs.sh") {
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# Use bash (from Git for Windows) to run the stub script
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bash ci-stubs/create-stubs.sh
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}
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dotnet build src/gregCore.csproj -c Release -p:Version=${{ env.VERSION }} -p:CI=true
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# 2. Prepare Assets
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# 2. Build gregExtractor (Optional, only if in this repo)
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- name: Publish gregExtractor
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shell: pwsh
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run: |
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if (Test-Path "gregExtractor/gregExtractor.csproj") {
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dotnet publish gregExtractor/gregExtractor.csproj -c Release -r win-x64 --self-contained true -p:PublishSingleFile=true -p:Version=${{ env.VERSION }} -o publish/extractor
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}
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# 3. Prepare Assets
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- name: Prepare Assets
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shell: pwsh
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run: |
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@@ -50,6 +61,13 @@ jobs:
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Copy-Item $coreDll $releaseDir/
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Compress-Archive -Path $coreDll, "README.md" -DestinationPath "$releaseDir/gregCore-v${{ env.VERSION }}.zip"
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}
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# gregExtractor
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$extractorExe = "publish/extractor/gregExtractor.exe"
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if (Test-Path $extractorExe) {
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Copy-Item $extractorExe $releaseDir/
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Compress-Archive -Path "publish/extractor/*" -DestinationPath "$releaseDir/gregExtractor-v${{ env.VERSION }}.zip"
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}
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- name: Create Release
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uses: softprops/action-gh-release@v2
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@@ -2,4 +2,29 @@
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# Erzeugt leere Stub-DLLs für CI-Build ohne echtes MelonLoader
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# Diese enthalten nur die nötigen Type-Definitionen
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dotnet new classlib -n MelonLoaderStub -f net6.0
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mkdir -p ci-stubs
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cd ci-stubs
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ASSEMBLIES=(
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"MelonLoader"
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"Il2CppInterop.Runtime"
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"Il2CppInterop.Common"
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"0Harmony"
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"Assembly-CSharp"
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"Il2Cppmscorlib"
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"UnityEngine.CoreModule"
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"UnityEngine.IMGUIModule"
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"UnityEngine.UIModule"
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"UnityEngine.InputLegacyModule"
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)
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for asm in "${ASSEMBLIES[@]}"; do
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if [ ! -f "$asm.dll" ]; then
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echo "Creating stub for $asm..."
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dotnet new classlib -n "$asm" -f net6.0 --force
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dotnet build "$asm/$asm.csproj" -c Release -o .
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rm -rf "$asm"
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fi
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done
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echo "Stubs created in $(pwd)"
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+24
-16
@@ -6,6 +6,7 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<RepoRoot>$(MSBuildProjectDirectory)\..</RepoRoot>
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<AssemblyName>gregCore</AssemblyName>
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<RootNamespace>gregCore</RootNamespace>
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<Version>1.0.0.33-pre</Version>
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@@ -20,48 +21,55 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="MelonLoader" Condition="'$(CI)' != 'true'">
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<HintPath>$(MELON_BASE_DIR)\net6\MelonLoader.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="MelonLoader" Condition="'$(CI)' == 'true'">
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<HintPath>$(RepoRoot)\ci-stubs\MelonLoader.dll</HintPath>
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<!-- Common References with CI Fallback -->
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<Reference Include="MelonLoader">
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\net6\MelonLoader.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\MelonLoader.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Il2CppInterop.Runtime">
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<HintPath>$(MELON_BASE_DIR)\net6\Il2CppInterop.Runtime.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\net6\Il2CppInterop.Runtime.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\Il2CppInterop.Runtime.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Il2CppInterop.Common">
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<HintPath>$(MELON_BASE_DIR)\net6\Il2CppInterop.Common.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\net6\Il2CppInterop.Common.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\Il2CppInterop.Common.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="0Harmony">
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<HintPath>$(MELON_BASE_DIR)\net6\0Harmony.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\net6\0Harmony.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\0Harmony.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>$(MELON_BASE_DIR)\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Il2Cppmscorlib">
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<HintPath>$(MELON_BASE_DIR)\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\Il2Cppmscorlib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.IMGUIModule.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.IMGUIModule.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\UnityEngine.IMGUIModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.UIModule">
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<HintPath>$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.UIModule.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.UIModule.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\UnityEngine.UIModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.InputLegacyModule.dll</HintPath>
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<HintPath Condition="'$(CI)' != 'true'">$(MELON_BASE_DIR)\Il2CppAssemblies\UnityEngine.InputLegacyModule.dll</HintPath>
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<HintPath Condition="'$(CI)' == 'true'">$(RepoRoot)\ci-stubs\UnityEngine.InputLegacyModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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@@ -71,4 +79,4 @@
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<PackageReference Include="MoonSharp" Version="2.0.0.0" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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</ItemGroup>
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</Project>
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</Project>
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