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gregWiki/docs/guides/contributors/release.md
Marvin fcac837bd9 docs: update references from FrikaMF to gregCore throughout documentation
Revised multiple documentation files to replace instances of "FrikaMF" with "gregCore," reflecting the updated naming conventions and project structure. This change enhances consistency and clarity across the documentation, ensuring that users and contributors have accurate information regarding the framework and its components.
2026-04-10 18:28:55 +02:00

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---
id: release
title: Release
sidebar_label: Release
description: Current release artifacts, version matrix, and download instructions for FrikaModFramework.
sidebar_position: 30
tags:
- release
---
# Release
## Release artifacts
The following components are built and packaged for Steam Workshop distribution:
### Core Framework
| Component | Assembly | Workshop content path | Tags |
|-----------|----------|----------------------|------|
| FrikaModFramework | `gregCore.dll` | `content/Mods/` | modded, melonloader, framework, fmf |
### FMF Plugins
| Plugin | Assembly | Workshop content path | Tags |
|--------|----------|----------------------|------|
| FFM.Plugin.Multiplayer | `FFM.Plugin.Multiplayer.dll` | `content/FMF/Plugins/` | modded, fmf, plugin |
| FFM.Plugin.Sysadmin | `FFM.Plugin.Sysadmin.dll` | `content/FMF/Plugins/` | modded, fmf, plugin |
| FFM.Plugin.AssetExporter | `FFM.Plugin.AssetExporter.dll` | `content/FMF/Plugins/` | modded, fmf, plugin |
| FFM.Plugin.WebUIBridge | `FFM.Plugin.WebUIBridge.dll` | `content/FMF/Plugins/` | modded, fmf, plugin |
| FFM.Plugin.PlayerModels | `FFM.Plugin.PlayerModels.dll` | `content/FMF/Plugins/` | modded, fmf, plugin |
### Gameplay Mods
| Mod | Assembly | Workshop content path | Tags |
|-----|----------|----------------------|------|
| FMF.ConsoleInputGuard | `FMF.ConsoleInputGuard.dll` | `content/Mods/` | modded, melonloader, mod |
| FMF.GregifyEmployees | `FMF.GregifyEmployees.dll` | `content/Mods/` | modded, melonloader, mod |
| FMF.HexLabelMod | `FMF.HexLabelMod.dll` | `content/Mods/` | modded, melonloader, mod |
| FMF.JoniMLCompatMod | `FMF.JoniMLCompatMod.dll` | `content/Mods/` | modded, melonloader, mod |
### Gregtools Modmanager (GregModManager)
| Version | Component | Target | Description |
|---------|-----------|--------|-------------|
| **1.0** | Gregtools Modmanager | `net9.0-windows` (win10-x64), self-contained | Steam Workshop client + Mod Store + Mod Manager. No .NET runtime required. See [GregTools 1.0 Modmanager release](/wiki/releases/tools/gregtools-modmanager-1.0-release). |
## Installation for end users
### Quick start
1. Install **MelonLoader** (IL2CPP) for Data Center.
2. Start the game once, then close it.
3. Subscribe to mods via the **GregModManager** Mod Store or the [Steam Workshop](https://steamcommunity.com/app/4170200/workshop/).
4. Start the game.
### Manual installation
1. Download the DLL from the Workshop or a release.
2. Framework: place `gregCore.dll` in `<Data Center>/Mods/`.
3. Plugins: place `FFM.Plugin.*.dll` in `<Data Center>/FMF/Plugins/`.
4. Mods: place `FMF.*.dll` in `<Data Center>/Mods/`.
5. Start the game and check `MelonLoader/Latest.log`.
## Game directory structure
```text
Data Center/
├── Mods/
│ ├── gregCore.dll
│ ├── FMF.ConsoleInputGuard.dll
│ ├── FMF.GregifyEmployees.dll
│ ├── FMF.HexLabelMod.dll
│ └── FMF.JoniMLCompatMod.dll
├── FMF/
│ └── Plugins/
│ ├── FFM.Plugin.Multiplayer.dll
│ ├── FFM.Plugin.Sysadmin.dll
│ ├── FFM.Plugin.AssetExporter.dll
│ ├── FFM.Plugin.WebUIBridge.dll
│ └── FFM.Plugin.PlayerModels.dll
├── MelonLoader/
│ └── Latest.log
├── UserData/
│ └── ModCfg/
└── workshop/
├── FrikaModFramework/
│ ├── content/Mods/gregCore.dll
│ └── metadata.json
├── FFM.Plugin.Multiplayer/
│ ├── content/FMF/Plugins/FFM.Plugin.Multiplayer.dll
│ └── metadata.json
├── Gregtools Modmanager/
│ ├── content/ (self-contained WorkshopUploader.exe + dependencies)
│ └── metadata.json
└── ... (one folder per component)
```
## Build and deploy (contributors)
```bash
# Build everything and package into Workshop folders
pwsh -File scripts/Deploy-Release-ToWorkshop.ps1
# Deploy to game Mods/ and FMF/Plugins/ for local testing
pwsh -File scripts/Deploy-Release-ToDataCenter.ps1
```
See also: [Contributor Guide](./contributor-workshop)
## Compatibility
| Component | Requires |
|-----------|----------|
| All mods/plugins | Data Center (Steam App 4170200) |
| All mods/plugins | MelonLoader (IL2CPP, stable) |
| FMF Plugins | gregCore.dll in Mods/ |
| Gregtools Modmanager | Windows 10 1809+ (self-contained, no runtime install needed) |