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- Added new items to the sidebar for 'greg-hooks-and-events' and 'greg-hooks-registry' under the Framework and Reference categories, respectively. - Enhanced the documentation layout by including references to the greg hooks registry in various guides and topics, improving accessibility to hook-related information. - Updated descriptions in the documentation to clarify the purpose and usage of the greg hooks and their registry. This commit aims to improve the visibility and usability of the greg hooks registry within the documentation.
17 lines
1006 B
Markdown
17 lines
1006 B
Markdown
---
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title: FFI, hooks & Lua
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sidebar_label: FFI, hooks & Lua (hub)
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description: FFI, hook lists, naming — curated reference for mod and plugin authors.
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---
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# FFI, hooks & Lua
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The framework is intended to act as a **hook proxy**: Unity / IL2CPP events are surfaced as **stable framework events** for mods — see [System architecture & documentation principles](/wiki/meta/system-architecture-principles).
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- [FMF hooks](/wiki/framework/fmf-hooks) — generated hook surface
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- [FMF hooks catalog](/wiki/reference/fmf-hooks-catalog) — strings from core sources
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- [FMF hook naming](/wiki/reference/fmf-hook-naming) — `FMF.*` vs legacy `FFM.*`
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- [greg hooks registry (IL2CPP)](/wiki/reference/greg-hooks-registry) — `greg_hooks.json`, `Greg*Hooks` Harmony emitters, regeneration script
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- [Framework architecture](/wiki/framework/architecture) — bridges (including Rust) and runtime layout
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- [Modding language requirement](/wiki/reference/modding-language-requirement) — C# policy for mods/plugins
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