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gregWiki/docs/mods/framework.md
Marvin ea92a0baf8 refactor: update project branding and structure for gregFramework
- Changed project title and tagline in docusaurus.config.js to reflect the new branding.
- Updated package.json and package-lock.json to rename the project to gregwiki-docs-site.
- Adjusted sidebar and documentation files to align with the new project structure and naming conventions.
- Enhanced documentation content for clarity and consistency across various sections.
- Added Prettier as a development dependency for code formatting.

This commit aligns the project with the new branding and improves overall documentation quality.
2026-04-10 01:20:22 +02:00

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Markdown

---
title: Framework
sidebar_label: Framework
---
**Language:** mod, plugin, and extension **logic must be written in C#** — see [Modding language (C# only)](/wiki/reference/modding-language-requirement).
The core `FrikaMF` runtime provides:
- Harmony patch integration for gameplay hooks
- Event dispatch and stable event contracts
- Native bridge for Rust modules
- Shared game API abstractions for mod authors
## Core references
- [`Framework Features & Use Cases`](/wiki/wiki-import/Framework-Features-Use-Cases)
- [`HOOKS`](/wiki/wiki-import/HOOKS)
- [`FFI Bridge Reference`](/wiki/wiki-import/FFI-Bridge-Reference)
- [`Mod Developer Debug`](/wiki/wiki-import/Mod-Developer-Debug)