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- Introduced new strings for the mod manager feature in the English localization file. - Updated the homepage to include a dedicated section for the GregModManager, featuring a description, download link, and hints for the latest release. - Adjusted button styles for better consistency and user experience. This commit enhances the homepage by providing users with direct access to the mod manager and its functionalities.
19 lines
1.2 KiB
Markdown
19 lines
1.2 KiB
Markdown
---
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title: Mod developers
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sidebar_label: Mod developers (hub)
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description: Getting started, mod config, debugging — curated docs for FMF mod authors.
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---
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# Mod developers
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**Mod authors** — build your own mods (hooks, configuration, debugging). Role overview: [By audience](/wiki/guides/players/audiences-overview).
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- [Greg hooks showcase](/wiki/guides/mod-developers/greg-hooks-showcase) — sample mod (`GregShowcaseMod`) and `GregPayload` usage
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- [System architecture & documentation principles](/wiki/meta/system-architecture-principles) — layer model **ModManager → Framework → Plugins → Mods**, priorities, wiki rules
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- [By audience — intermediates](/wiki/audiences/intermediates) and [professionals](/wiki/audiences/professionals)
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- [Framework overview](/wiki/mods/framework) — runtime capabilities and repo layout
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- [FMF hooks](/wiki/framework/fmf-hooks) — hook surface (generated article)
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- [FMF hook naming](/wiki/reference/fmf-hook-naming) and [hooks catalog](/wiki/reference/fmf-hooks-catalog)
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- [Contributor workshop](/wiki/guides/contributors/contributor-workshop) — builds, CI, and PRs
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- [Mods](/wiki/mods/) — gameplay mods (`FMF.*`) and release pages
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