Files
gregWiki/docs/mods/fmf-console-input-guard.md
Marvin e818c78baa docs: update terminology and improve clarity across documentation
- Revised the tagline in `docusaurus.config.js` to reflect the focus on Data Center.
- Enhanced descriptions in `getting-started.md`, `intro.md`, and various mod documentation files for consistency and clarity.
- Updated references to the game name, removing "Waseku" for a more streamlined presentation.
- Improved the structure and readability of tables and lists throughout the documentation.

This commit aims to ensure the documentation is clear, consistent, and accurately represents the project, enhancing usability for both mod developers and players.
2026-04-10 04:44:12 +02:00

36 lines
953 B
Markdown

---
title: FMF.ConsoleInputGuard
sidebar_label: FMF.ConsoleInputGuard
description: Console input guard mod for Data Center — prevents accidental console interactions.
---
## Description
Provides guardrails around console input handling and accidental interactions.
## Steamworks Metadata
| Field | Value |
|-------|-------|
| **Assembly** | `FMF.ConsoleInputGuard.dll` |
| **Version** | `00.01.0001` |
| **Author** | mleem97 |
| **Game** | Data Center (App 4170200) |
| **Workshop Tags** | `modded`, `melonloader`, `mod` |
| **Workshop Content Path** | `content/Mods/` |
| **Needs FMF** | No (standalone MelonLoader mod) |
## Wiki Group
- Category: Mod
- Primary Language: C#
- Project Path: `gregMod.ConsoleInputGuard/`
## Installation
Drop `FMF.ConsoleInputGuard.dll` into `<Data Center>/Mods/`. Requires [MelonLoader](https://melonwiki.xyz/) (IL2CPP).
## Release
- [Open Release Page](/wiki/releases/mods/fmf-console-input-guard-release)