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gregWiki/docs/mods/index.md
Marvin 331847013d docs: update docusaurus configuration and documentation structure
- Revised the tagline in `docusaurus.config.js` for improved clarity on the documentation's focus.
- Removed German localization support from the configuration to streamline the user experience.
- Updated navigation items in the sidebar to better reflect the current structure, emphasizing player and developer resources.
- Enhanced the README and various documentation files to clarify the repository layout and improve accessibility for users.
- Adjusted links and descriptions throughout the documentation to ensure consistency and accuracy.

This commit aims to enhance the overall clarity and usability of the documentation.
2026-04-10 02:26:32 +02:00

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---
title: Gameplay mods (FMF)
sidebar_label: Mods overview
description: Standalone MelonLoader gameplay mods (FMF.*) — separate from FFM framework plugins.
---
# Gameplay mods
These pages document **gameplay mods** (`FMF.*` assemblies) — **layer 4** in **ModManager → Framework → Plugins → Mods** ([architecture principles](/wiki/meta/system-architecture-principles)). **Source of truth** on disk: split-repo folders **`gregMod.<Name>/`** directly under the gregFramework workspace root (not under a legacy `gregMods/` umbrella). They are **not** the same as [FFM plugins](../plugins/index.md), which extend the framework inside the game process.
## Mods
- [FMF.ConsoleInputGuard](./fmf-console-input-guard)
- [FMF.GregifyEmployees](./fmf-gregify-employees)
- [FMF.HexLabelMod](./fmf-hex-label-mod)
- [FMF.LangCompatBridge](./fmf-lang-compat-bridge)
- [FMF.UIReplacementMod](./fmf-ui-replacement-mod)
## See also
- [Framework](./framework) — FMF runtime & plugin host
- [Releases](../releases/index.mdx) — versioned release notes