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- Revised the documentation layout to reflect updated paths for various sections, including workspace, framework, plugins, mods, tools, guides, releases, reference, contributors, roadmap, topics hub, meta, and legacy. - Adjusted links to ensure they point to the correct files, enhancing navigation and accessibility within the documentation. - Improved descriptions in the Mods and Plugins sections to clarify the distinction between gameplay mods and framework plugins. This commit enhances the overall structure and usability of the documentation.
24 lines
898 B
Markdown
24 lines
898 B
Markdown
---
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title: Framework plugins (FFM)
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sidebar_label: Plugins overview
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description: FFM.Plugin.* modules that extend the framework runtime — distinct from gameplay mods (FMF.*).
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---
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# Framework plugins (`FFM.Plugin.*`)
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These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime**. They are deployed under the game’s FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
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Gameplay mods (`FMF.*`) are documented under **[Mods](../mods/index.md)** — not here.
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## Plugins
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- [FFM.Plugin.AssetExporter](./ffm-plugin-asset-exporter)
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- [FFM.Plugin.Multiplayer](./ffm-plugin-multiplayer)
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- [FFM.Plugin.PlayerModels](./ffm-plugin-player-models)
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- [FFM.Plugin.Sysadmin](./ffm-plugin-sysadmin)
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- [FFM.Plugin.WebUIBridge](./ffm-plugin-web-ui-bridge)
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## Additional context
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- [Standalone mods (legacy wiki)](/wiki/legacy/wiki-import/StandaloneMods)
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