Files
gregWiki/docs/mods/fmf-lang-compat-bridge.md
Marvin e818c78baa docs: update terminology and improve clarity across documentation
- Revised the tagline in `docusaurus.config.js` to reflect the focus on Data Center.
- Enhanced descriptions in `getting-started.md`, `intro.md`, and various mod documentation files for consistency and clarity.
- Updated references to the game name, removing "Waseku" for a more streamlined presentation.
- Improved the structure and readability of tables and lists throughout the documentation.

This commit aims to ensure the documentation is clear, consistent, and accurately represents the project, enhancing usability for both mod developers and players.
2026-04-10 04:44:12 +02:00

36 lines
991 B
Markdown

---
title: FMF.LangCompatBridge
sidebar_label: FMF.LangCompatBridge
description: Language compatibility bridge mod for Data Center — localization bridging for mixed mod stacks.
---
## Description
Provides language/localization compatibility bridging for mixed mod stacks.
## Steamworks Metadata
| Field | Value |
|-------|-------|
| **Assembly** | `FMF.JoniMLCompatMod.dll` |
| **Version** | `00.01.0009` |
| **Author** | mleem97 |
| **Game** | Data Center (App 4170200) |
| **Workshop Tags** | `modded`, `melonloader`, `mod` |
| **Workshop Content Path** | `content/Mods/` |
| **Needs FMF** | No (standalone MelonLoader mod) |
## Wiki Group
- Category: Mod
- Primary Language: C#
- Project Path: `gregMod.LangCompatBridge/` (assembly `FMF.JoniMLCompatMod.dll`)
## Installation
Drop `FMF.JoniMLCompatMod.dll` into `<Data Center>/Mods/`. Requires [MelonLoader](https://melonwiki.xyz/) (IL2CPP).
## Release
- [Open Release Page](/wiki/releases/mods/fmf-lang-compat-bridge-release)