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- Revised the tagline in `docusaurus.config.js` for improved clarity on the documentation's focus. - Removed German localization support from the configuration to streamline the user experience. - Updated navigation items in the sidebar to better reflect the current structure, emphasizing player and developer resources. - Enhanced the README and various documentation files to clarify the repository layout and improve accessibility for users. - Adjusted links and descriptions throughout the documentation to ensure consistency and accuracy. This commit aims to enhance the overall clarity and usability of the documentation.
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title, sidebar_label
| title | sidebar_label |
|---|---|
| Framework | Framework |
Language: mod, plugin, and extension logic must be written in C# — see Modding language (C# only).
Stack position: gameplay mods sit on top of plugins and the framework SDK; the ModManager (MAUI) is the out-of-game front-end — see System architecture & documentation principles.
The core FrikaMF runtime provides:
- Harmony patch integration for gameplay hooks
- Event dispatch and stable event contracts
- Native bridge for Rust modules
- Shared game API abstractions for mod authors
Core references
- FMF hooks (generated) — hook surface and categories
- FMF hook naming —
FMF.*vs legacyFFM.* - FMF hooks catalog — strings from core
HookNames.cs - Framework architecture — runtime layout and bridges