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24 lines
1.1 KiB
Markdown
24 lines
1.1 KiB
Markdown
---
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title: Framework plugins (FFM)
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sidebar_label: Plugins overview
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description: FFM.Plugin.* modules that extend the framework runtime — distinct from gameplay mods (FMF.*).
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---
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# Framework plugins (`FFM.Plugin.*`)
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These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime**. **Source of truth** on disk: one split-repo folder per plugin under the workspace root, named **`gregExt.<Name>/`** (for example `gregExt.AssetExporter/`). Mirrored copies may also exist under `gregCore/plugins/` for solution builds. Deploy built DLLs under the game’s FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
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Gameplay mods (`FMF.*`) are documented under **[Mods](../mods/index.md)** — not here.
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## Plugins
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- [FFM.Plugin.AssetExporter](./ffm-plugin-asset-exporter)
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- [FFM.Plugin.Multiplayer](./ffm-plugin-multiplayer)
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- [FFM.Plugin.PlayerModels](./ffm-plugin-player-models)
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- [FFM.Plugin.Sysadmin](./ffm-plugin-sysadmin)
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- [FFM.Plugin.WebUIBridge](./ffm-plugin-web-ui-bridge)
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## Additional context
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- [Standalone mods (legacy wiki)](/wiki/legacy/wiki-import/StandaloneMods)
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