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- Changed project title and tagline in docusaurus.config.js to reflect the new branding. - Updated package.json and package-lock.json to rename the project to gregwiki-docs-site. - Adjusted sidebar and documentation files to align with the new project structure and naming conventions. - Enhanced documentation content for clarity and consistency across various sections. - Added Prettier as a development dependency for code formatting. This commit aligns the project with the new branding and improves overall documentation quality.
1.2 KiB
1.2 KiB
title, description, sidebar_position, tags
| title | description | sidebar_position | tags | |||||
|---|---|---|---|---|---|---|---|---|
| Known Incompatibilities EN | Known breakages after game updates and recommended mitigation steps. | 190 |
|
Known Incompatibilities
Game updates may change signatures and hook points, breaking framework-level patches.
Common symptoms
MissingMethodExceptionTypeLoadException- Harmony patch not firing
- Runtime regressions in modded flows
Immediate checks
- Capture
MelonLoader/Latest.log. - Confirm game/framework/mod versions.
- Review
HOOKS.mdand compatibility notes.
Compatibility matrix template
| Game Version | FrikaMF Version | Status | Notes |
|---|---|---|---|
| TBD | TBD | Unverified | Update after smoke validation |
Example diagnostics
🦀 Rust
#[no_mangle]
pub extern "C" fn mod_on_scene_loaded(scene_name: *const i8) {
if scene_name.is_null() {
return;
}
}
🔷 C#
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
LoggerInstance.Msg($"Scene={sceneName}, Build={buildIndex}");
}