--- title: Known Incompatibilities EN description: Known breakages after game updates and recommended mitigation steps. sidebar_position: 190 tags: - audience:enduser - audience:moddev - audience:contributor - audience:sponsor - audience:gamedev --- ## Known Incompatibilities Game updates may change signatures and hook points, breaking framework-level patches. ## Common symptoms - `MissingMethodException` - `TypeLoadException` - Harmony patch not firing - Runtime regressions in modded flows ## Immediate checks 1. Capture `MelonLoader/Latest.log`. 2. Confirm game/framework/mod versions. 3. Review [`HOOKS.md`](/wiki/legacy/wiki-import/HOOKS) and compatibility notes. ## Compatibility matrix template | Game Version | FrikaMF Version | Status | Notes | | :--- | :--- | :--- | :--- | | TBD | TBD | Unverified | Update after smoke validation | ## Example diagnostics ### 🦀 Rust ```rust #[no_mangle] pub extern "C" fn mod_on_scene_loaded(scene_name: *const i8) { if scene_name.is_null() { return; } } ``` ### 🔷 C\# ```csharp public override void OnSceneWasLoaded(int buildIndex, string sceneName) { LoggerInstance.Msg($"Scene={sceneName}, Build={buildIndex}"); } ```