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- Revised the tagline in `docusaurus.config.js` for improved clarity on the documentation's focus. - Removed German localization support from the configuration to streamline the user experience. - Updated navigation items in the sidebar to better reflect the current structure, emphasizing player and developer resources. - Enhanced the README and various documentation files to clarify the repository layout and improve accessibility for users. - Adjusted links and descriptions throughout the documentation to ensure consistency and accuracy. This commit aims to enhance the overall clarity and usability of the documentation.
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title, sidebar_label, description
| title | sidebar_label | description |
|---|---|---|
| Framework plugins (FFM) | Plugins overview | FFM.Plugin.* modules that extend the framework runtime — distinct from gameplay mods (FMF.*). |
Framework plugins (FFM.Plugin.*)
These plugins ship as FFM.Plugin.* assemblies and extend the framework runtime (layer 3 in ModManager → Framework → Plugins → Mods — architecture principles). Source of truth on disk: one split-repo folder per plugin under the workspace root, named gregExt.<Name>/ (for example gregExt.AssetExporter/). Mirrored copies may also exist under gregCore/plugins/ for solution builds. Deploy built DLLs under the game’s FMF plugin path (see Game folder layout).
Gameplay mods (FMF.*) are documented under Mods — not here.
Plugins
- FFM.Plugin.AssetExporter
- FFM.Plugin.Multiplayer
- FFM.Plugin.PlayerModels
- FFM.Plugin.Sysadmin
- FFM.Plugin.WebUIBridge
Additional context
- Mods overview — gameplay mods (
FMF.*) and how they differ from plugins