mirror of
https://github.com/mleem97/gregWiki.git
synced 2026-04-11 03:29:19 +02:00
docs: update docusaurus configuration and documentation structure
- Revised the tagline in `docusaurus.config.js` for improved clarity on the documentation's focus. - Removed German localization support from the configuration to streamline the user experience. - Updated navigation items in the sidebar to better reflect the current structure, emphasizing player and developer resources. - Enhanced the README and various documentation files to clarify the repository layout and improve accessibility for users. - Adjusted links and descriptions throughout the documentation to ensure consistency and accuracy. This commit aims to enhance the overall clarity and usability of the documentation.
This commit is contained in:
@@ -101,4 +101,4 @@ Output lands in the standard MelonLoader `Mods/` folder as configured in the `.c
|
||||
## Sources
|
||||
|
||||
- Module path: `gregMod.HexLabelMod/`
|
||||
- Relatedocs: [`Standalone Mods`](/wiki/legacy/wiki-import/StandaloneMods)
|
||||
- See also: [Mods overview](/wiki/mods/)
|
||||
|
||||
@@ -5,6 +5,8 @@ sidebar_label: Framework
|
||||
|
||||
**Language:** mod, plugin, and extension **logic must be written in C#** — see [Modding language (C# only)](/wiki/reference/modding-language-requirement).
|
||||
|
||||
**Stack position:** gameplay **mods** sit on top of **plugins** and the **framework SDK**; the **ModManager** (MAUI) is the out-of-game front-end — see [System architecture & documentation principles](/wiki/meta/system-architecture-principles).
|
||||
|
||||
The core `FrikaMF` runtime provides:
|
||||
|
||||
- Harmony patch integration for gameplay hooks
|
||||
|
||||
@@ -6,7 +6,7 @@ description: Standalone MelonLoader gameplay mods (FMF.*) — separate from FFM
|
||||
|
||||
# Gameplay mods
|
||||
|
||||
These pages document **gameplay mods** (`FMF.*` assemblies). **Source of truth** on disk: split-repo folders **`gregMod.<Name>/`** directly under the gregFramework workspace root (not under a legacy `gregMods/` umbrella). They are **not** the same as [FFM plugins](../plugins/index.md), which extend the framework inside the game process.
|
||||
These pages document **gameplay mods** (`FMF.*` assemblies) — **layer 4** in **ModManager → Framework → Plugins → Mods** ([architecture principles](/wiki/meta/system-architecture-principles)). **Source of truth** on disk: split-repo folders **`gregMod.<Name>/`** directly under the gregFramework workspace root (not under a legacy `gregMods/` umbrella). They are **not** the same as [FFM plugins](../plugins/index.md), which extend the framework inside the game process.
|
||||
|
||||
## Mods
|
||||
|
||||
|
||||
Reference in New Issue
Block a user