Files
gregWiki/i18n/de/docusaurus-plugin-content-docs/current/legacy/wiki-import/Letter-to-WASEKU.md
Marvin ea92a0baf8 refactor: update project branding and structure for gregFramework
- Changed project title and tagline in docusaurus.config.js to reflect the new branding.
- Updated package.json and package-lock.json to rename the project to gregwiki-docs-site.
- Adjusted sidebar and documentation files to align with the new project structure and naming conventions.
- Enhanced documentation content for clarity and consistency across various sections.
- Added Prettier as a development dependency for code formatting.

This commit aligns the project with the new branding and improves overall documentation quality.
2026-04-10 01:20:22 +02:00

1.2 KiB

title, description, sidebar_position, tags
title description sidebar_position tags
Letter to WASEKU EN Open technical letter to the game developer about FrikaMF scope, safety posture, and cooperation. 160
audience:gamedev

Letter to WASEKU (Data Center)

FrikaMF is an unofficial, community-driven interoperability framework for Data Center modding.

Intent

  • Improve player experience in offline/singleplayer modding contexts.
  • Reduce fragile ad-hoc patches via shared interfaces.
  • Keep behavior transparent and documented.

Explicit non-goals

  • No anti-cheat bypass objective.
  • No exploit tooling for competitive advantage.
  • EU Software Directive Art. 6
  • German UrhG § 69e

Cooperation offer

We are open to discussing stable modding surfaces or future official API opportunities.

Contact

  • https://github.com/mleem97/gregFramework

Technical sample

🦀 Rust

#[no_mangle]
pub extern "C" fn mod_on_scene_loaded(_scene: *const i8) {}

🔷 C#

using MelonLoader;

public sealed class SceneObserver : MelonMod
{
    public override void OnSceneWasLoaded(int buildIndex, string sceneName)
    {
        LoggerInstance.Msg($"Scene: {sceneName}");
    }
}