Files
gregWiki/i18n/de/docusaurus-plugin-content-docs/current/legacy/wiki-import/Known-Incompatibilities.md
Marvin ea92a0baf8 refactor: update project branding and structure for gregFramework
- Changed project title and tagline in docusaurus.config.js to reflect the new branding.
- Updated package.json and package-lock.json to rename the project to gregwiki-docs-site.
- Adjusted sidebar and documentation files to align with the new project structure and naming conventions.
- Enhanced documentation content for clarity and consistency across various sections.
- Added Prettier as a development dependency for code formatting.

This commit aligns the project with the new branding and improves overall documentation quality.
2026-04-10 01:20:22 +02:00

1.2 KiB

title, description, sidebar_position, tags
title description sidebar_position tags
Known Incompatibilities EN Known breakages after game updates and recommended mitigation steps. 190
audience:enduser
audience:moddev
audience:contributor
audience:sponsor
audience:gamedev

Known Incompatibilities

Game updates may change signatures and hook points, breaking framework-level patches.

Common symptoms

  • MissingMethodException
  • TypeLoadException
  • Harmony patch not firing
  • Runtime regressions in modded flows

Immediate checks

  1. Capture MelonLoader/Latest.log.
  2. Confirm game/framework/mod versions.
  3. Review HOOKS.md and compatibility notes.

Compatibility matrix template

Game Version FrikaMF Version Status Notes
TBD TBD Unverified Update after smoke validation

Example diagnostics

🦀 Rust

#[no_mangle]
pub extern "C" fn mod_on_scene_loaded(scene_name: *const i8) {
    if scene_name.is_null() {
        return;
    }
}

🔷 C#

public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
    LoggerInstance.Msg($"Scene={sceneName}, Build={buildIndex}");
}