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- Revised the documentation layout to reflect updated paths for various sections, including workspace, framework, plugins, mods, tools, guides, releases, reference, contributors, roadmap, topics hub, meta, and legacy. - Adjusted links to ensure they point to the correct files, enhancing navigation and accessibility within the documentation. - Improved descriptions in the Mods and Plugins sections to clarify the distinction between gameplay mods and framework plugins. This commit enhances the overall structure and usability of the documentation.
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| title | sidebar_label |
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| Framework | Framework |
Language: mod, plugin, and extension logic must be written in C# — see Modding language (C# only).
The core FrikaMF runtime provides:
- Harmony patch integration for gameplay hooks
- Event dispatch and stable event contracts
- Native bridge for Rust modules
- Shared game API abstractions for mod authors