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1.7 KiB
title, sidebar_label, description
| title | sidebar_label | description |
|---|---|---|
| HexMod | HexMod | Hex label mod — in-world hex color labels for cable spinners and racks, now powered by Lua. |
HexMod
The Hex Label mod adds in-world hex color labels for cable spinners and racks.
Since v00.02, HexLabel is a pure Lua mod powered by gregCore's Lua runtime. All mod logic lives in lua/hexlabel/main.lua; the C# assembly is a thin metadata-only bootstrap.
Steamworks Info
| Field | Value |
|---|---|
| Assembly | FMF.HexLabelMod.dll (bootstrap only) |
| Lua script | Mods/ScriptMods/lua/hexlabel/main.lua |
| Version | 00.02.0000 |
| Author | mleem97 |
| Game | Data Center (App 4170200) |
| Workshop Tags | modded, melonloader, mod |
Downloads
- Steam Workshop: FMF.HexLabelMod — workshop item (subscribe in-game or via GregModManager)
- GitHub: Latest release
- Manual: Copy
lua/hexlabel/toMods/ScriptMods/lua/hexlabel/
Architecture
| Component | Location | Role |
|---|---|---|
| Lua script | lua/hexlabel/main.lua |
All mod logic: labeling, HUD, hex viewer, config |
| C# bootstrap | Main.cs → FMF.HexLabelMod.dll |
MelonLoader metadata only |
| gregCore APIs | greg.unity.*, greg.hook.*, greg.gui.*, greg.io.*, greg.input.* |
Generic framework services used by the Lua script |
Source & layout
- Repository:
mleem97/gregModHexLabelMod
See also the detailed wiki article FMF.HexLabelMod.