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id, title, slug, description
| id | title | slug | description |
|---|---|---|---|
| intro | gregFramework documentation | /docs | Entry point for the split-repo workspace — core, mods, extensions, and this wiki. |
This documentation describes the current split layout: a local gregFramework/ workspace with separate repositories for core, mods, extensions, and wiki. It is written for players, mod developers, contributors, and sponsors.
Who is this for?
| Audience | Start here |
|---|---|
| Players — install, play, troubleshoot | End users (hub) · End user wiki (import) |
| Mod developers — build mods, hooks, debugging | Mod developers (hub) · ModDevs wiki (import) · Framework |
| Contributors — PRs, docs, plugins, CI | Contributors (workflow) · Contributors wiki (import) |
| Sponsors — support & transparency | Sponsors (hub) · Sponsors (EN) · Sponsoren (DE) |
Experience tracks (newbies → pros): By audience → Newbies, Intermediates, Professionals.
Repository hub
- Workspace map — how folders map to repos
- Framework core:
gregCore/(translations, hooks, runtime, templates, bridges) - Mods:
gregMod.<Name>/(directly undergregFramework/) - Extensions:
gregExt.<Name>/(directly undergregFramework/) - Wiki:
gregWiki/(this site)
Hooks and releases
- Modding language (C# only) — all mod, plugin, and extension logic must be C#
- FMF hook naming —
FMF.<Domain>.…and legacyFFM.* - FMF hooks catalog — generated from core
HookNames.cs - Release channels — Steam Workshop vs GitHub (beta)
- MCP server — optional LLM/IDE tooling over docs +
fmf_hooks.json
Layout (contributors)
- Repo inventory — project and repository overview
- Split naming:
gregMod.<Name>,gregExt.<Name>,gregSta.<Name>
Source model
- Authoring: Markdown/MDX lives in the gregWiki repository.
- Technical source of truth: the framework core is gregCore — translations, hooks, and runtime/bridge implementation live there.
- Rust bridge: integrated in the core tree under
gregCore/bridges/gregSta.RustBridge/.