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gregWiki/i18n/de/docusaurus-plugin-content-docs/current/wiki-import/Known-Incompatibilities.md
Marvin e2839584f4 Merge Docusaurus site: all content under docs/, align with gregFramework split layout
- Move markdown and wiki-import tree into docs/; keep app shell at repo root
- Point docusaurus docs path to docs/; edit links to mleem97/gregWiki
- Sync and i18n scripts use gregWiki root and ../.wiki under gregFramework
- Sidebars: workspace layout from root docs ids; plugins under mods/extensions
- Fix redirects, module catalog URLs, release note paths, and wiki-import category keys
- Update repo inventory for split repos; Dockerfile for single-repo context

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2026-04-09 23:39:32 +02:00

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Known Incompatibilities EN Known breakages after game updates and recommended mitigation steps. 190
audience:enduser
audience:moddev
audience:contributor
audience:sponsor
audience:gamedev

Known Incompatibilities

Game updates may change signatures and hook points, breaking framework-level patches.

Common symptoms

  • MissingMethodException
  • TypeLoadException
  • Harmony patch not firing
  • Runtime regressions in modded flows

Immediate checks

  1. Capture MelonLoader/Latest.log.
  2. Confirm game/framework/mod versions.
  3. Review HOOKS.md and compatibility notes.

Compatibility matrix template

Game Version FrikaMF Version Status Notes
TBD TBD Unverified Update after smoke validation

Example diagnostics

🦀 Rust

#[no_mangle]
pub extern "C" fn mod_on_scene_loaded(scene_name: *const i8) {
    if scene_name.is_null() {
        return;
    }
}

🔷 C#

public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
    LoggerInstance.Msg($"Scene={sceneName}, Build={buildIndex}");
}