--- title: Mod developers sidebar_label: Mod developers (hub) description: Getting started, mod config, debugging — curated docs for FMF mod authors. --- # Mod developers **Mod authors** — build your own mods (hooks, configuration, debugging). Role overview: [By audience](/wiki/guides/players/audiences-overview). - [Greg hooks showcase](/wiki/guides/mod-developers/greg-hooks-showcase) — sample mod (`GregShowcaseMod`) and `GregPayload` usage - [greg hooks registry (IL2CPP)](/wiki/reference/greg-hooks-registry) — `greg_hooks.json`, regeneration, overlap with `HarmonyPatches` - [System architecture & documentation principles](/wiki/meta/system-architecture-principles) — layer model **ModManager → Framework → Plugins → Mods**, priorities, wiki rules - [By audience — intermediates](/wiki/audiences/intermediates) and [professionals](/wiki/audiences/professionals) - [Framework overview](/wiki/mods/framework) — runtime capabilities and repo layout - [FMF hooks](/wiki/framework/fmf-hooks) — hook surface (generated article) - [FMF hook naming](/wiki/reference/fmf-hook-naming) and [hooks catalog](/wiki/reference/fmf-hooks-catalog) - [Contributor workshop](/wiki/guides/contributors/contributor-workshop) — builds, CI, and PRs - [Mods](/wiki/mods/) — gameplay mods (`FMF.*`) and release pages