---
title: Workspace map
sidebar_label: Workspace map
description: How gregFramework repositories on disk map to code and documentation.
---

# Workspace map

The **gregFramework** folder groups several repositories (split layout). Use this hub before diving into a specific repo.

| Area | Folder | Role |
|------|--------|------|
| **Framework core** | `gregCore/` | MelonLoader host (`gregCore/framework/FrikaMF.csproj`), templates, **`gregCore/mcp-server/`**, optional `gregCore/plugins/` mirrors |
| **Gameplay mods** | `gregMod.<Name>/` | Standalone mods (`FMF.*`) — **directly under `gregFramework/`** (the `gregMods/` umbrella is deprecated) |
| **Framework plugins** | `gregExt.<Name>/` | FFM plugins (`FFM.Plugin.*`) — **directly under `gregFramework/`** (the `gregExtensions/` umbrella is deprecated) |
| **Workshop desktop app** | `gregModmanager/` | **Gregtools Modmanager** (MAUI); project file `WorkshopUploader.csproj`, executable **`WorkshopUploader.exe`** |
| **Data Center exporter / assets** | `gregDataCenterExporter/` | Templates, exporter tooling, `FrikaModFramework/fmf_hooks.json` (among copies) |
| **Documentation** | `gregWiki/` | This Docusaurus site (`docs/`) |
| **Mod store / web (if cloned)** | `gregStore/` | Private Next.js modstore stack (`web/`, …) — optional sibling repo |
| **IPAM / DHCP mod** | `gregIPAM/` | Gameplay tooling (e.g. `DHCPSwitches.csproj`) |
| **References & IL2CPP** | `gregReferences/` | Unpacked assemblies, tooling baselines |
| **Meta / internal docs** | `gregMeta/`, `gregInternalDocs/` | Notes and internal documentation |
| **Examples** | `exGregFramework/` | Example / bootstrap layout |
| **Helper** | `siblingRepos/` | Scripts to clone related repos |

**Rust FFI bridge:** `gregCore/bridges/gregSta.RustBridge/` (not under a separate `DataCenter-RustBridge` top-level folder).

**Detailed inventory** (paths, `.csproj`, hooks): [Repository inventory](../contributors/repo-inventory).
