docs: enhance documentation structure and clarify repository layout

- Updated the README and various documentation files to reflect the new flat layout of the `gregFramework`, emphasizing the direct placement of repositories like `gregMod.<Name>/` and `gregExt.<Name>/` under `gregFramework/`.
- Added details about the `gregModmanager/` and `gregDataCenterExporter/` directories, clarifying their roles and contents.
- Improved descriptions and links throughout the documentation to ensure consistency and accuracy, enhancing user navigation and understanding of the project structure.
- Adjusted language in several sections to better communicate the purpose and organization of the repositories.

This commit improves the overall clarity and usability of the documentation.
This commit is contained in:
Marvin
2026-04-10 02:03:00 +02:00
parent 28a75eeb1c
commit cfaa5550d4
16 changed files with 212 additions and 211 deletions

View File

@@ -20,7 +20,7 @@ That applies to anything shipped as a **`gregMod.*`**, **`gregExt.*`**, or **`FF
## What this does *not* restrict
- **Framework core** (`gregCore`) may still contain **non-C#** components maintained by core maintainers (for example the **Rust** FFI bridge under `bridges/gregSta.RustBridge/`, build scripts, or tooling). Those are **not** substitutes for implementing mod/plugin/extension behavior outside C#.
- **Framework core** (`gregCore`) may still contain **non-C#** components maintained by core maintainers (for example the **Rust** FFI bridge under `gregCore/bridges/gregSta.RustBridge/`, build scripts, or tooling). Those are **not** substitutes for implementing mod/plugin/extension behavior outside C#.
- **Documentation**, **config** (JSON/YAML), and **assets** are not “logic” in this sense.
- **gregStore**, **gregWiki**, and other nonin-game stacks may use other languages as appropriate.