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docs: update documentation layout and links for clarity
- Revised the documentation layout to reflect updated paths for various sections, including workspace, framework, plugins, mods, tools, guides, releases, reference, contributors, roadmap, topics hub, meta, and legacy. - Adjusted links to ensure they point to the correct files, enhancing navigation and accessibility within the documentation. - Improved descriptions in the Mods and Plugins sections to clarify the distinction between gameplay mods and framework plugins. This commit enhances the overall structure and usability of the documentation.
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@@ -15,19 +15,19 @@ This folder is the **single source of truth** for the public Docusaurus site. Th
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| **Landing** | [`intro` → `/wiki/docs`](/wiki/docs) | Site home. |
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| **Getting started** | [`getting-started.md`](../getting-started.md) | Onboarding (`getting-started`) + this layout page. |
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| **Workspace** | [`workspace/`](../workspace/) | Map of `gregFramework/` repos on disk. |
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| **Framework** | [`framework/`](../framework/) | Architecture, hooks, Hexmod. |
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| **Plugins** | [`plugins/`](../plugins/) | `FFM.Plugin.*` wiki pages. |
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| **Mods** | [`mods/`](../mods/) | Gameplay mods (`FMF.*`) + framework overview. |
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| **Tools** | [`tools/`](../tools/) | Workshop uploader and related. |
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| **Guides** | [`guides/`](../guides/) | Role-based paths (players, mod developers, contributors, sponsors). |
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| **Releases** | [`releases/`](../releases/) | Per-artifact release notes. |
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| **Reference** | [`reference/`](../reference/) | Naming, catalogs, MCP, release channels. |
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| **Contributors** | [`contributors/`](../contributors/) | Repo inventory, Docusaurus workflow, design system. |
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| **Roadmap** | [`roadmap/`](../roadmap/) | Planning docs. |
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| **Topics hub** | [`topics/`](../topics/) | Cross-cutting overviews (assets, multiplayer, security, …). |
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| **Meta** | [`meta/`](../meta/) | Workshop tooling notes, devserver API, backlog. |
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| **Legacy** | [`legacy/`](../legacy/) | GitHub Wiki mirror under `legacy/wiki-import/`. |
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| **Workspace** | [`workspace/`](../workspace/index.mdx) | Map of `gregFramework/` repos on disk. |
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| **Framework** | [`framework/`](../framework/architecture.md) | Architecture, hooks, Hexmod. |
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| **Plugins** | [`plugins/`](../plugins/index.md) | `FFM.Plugin.*` wiki pages. |
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| **Mods** | [`mods/`](../mods/index.md) | Gameplay mods (`FMF.*`) + framework overview. |
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| **Tools** | [`tools/`](../tools/workshop-uploader.md) | Workshop uploader and related. |
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| **Guides** | [`guides/`](../guides/players/overview.md) | Role-based paths (players, mod developers, contributors, sponsors). |
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| **Releases** | [`releases/`](../releases/index.mdx) | Per-artifact release notes. |
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| **Reference** | [`reference/`](../reference/wiki-mapping.md) | Naming, catalogs, MCP, release channels. |
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| **Contributors** | [`contributors/`](../contributors/repo-inventory.md) | Repo inventory, Docusaurus workflow, design system. |
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| **Roadmap** | [`roadmap/`](../roadmap/unified-roadmap.md) | Planning docs. |
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| **Topics hub** | [`topics/`](../topics/index.md) | Cross-cutting overviews (assets, multiplayer, security, …). |
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| **Meta** | [`meta/`](../meta/Steam-Workshop-and-Tooling.md) | Workshop tooling notes, devserver API, backlog. |
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| **Legacy** | [`legacy/`](../legacy/index.md) | GitHub Wiki mirror under `legacy/wiki-import/`. |
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## Legacy GitHub Wiki (`docs/legacy/wiki-import/`)
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@@ -101,4 +101,4 @@ Output lands in the standard MelonLoader `Mods/` folder as configured in the `.c
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## Sources
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- Module path: `mods/FMF.Mod.HexLabelMod`
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- Relatedocs: [`Standalone Mods`](/wiki/wiki-import/StandaloneMods)
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- Relatedocs: [`Standalone Mods`](/wiki/legacy/wiki-import/StandaloneMods)
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@@ -14,7 +14,7 @@ The core `FrikaMF` runtime provides:
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## Core references
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- [`Framework Features & Use Cases`](/wiki/wiki-import/Framework-Features-Use-Cases)
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- [`HOOKS`](/wiki/wiki-import/HOOKS)
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- [`FFI Bridge Reference`](/wiki/wiki-import/FFI-Bridge-Reference)
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- [`Mod Developer Debug`](/wiki/wiki-import/Mod-Developer-Debug)
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- [`Framework Features & Use Cases`](/wiki/legacy/wiki-import/Framework-Features-Use-Cases)
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- [`HOOKS`](/wiki/legacy/wiki-import/HOOKS)
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- [`FFI Bridge Reference`](/wiki/legacy/wiki-import/FFI-Bridge-Reference)
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- [`Mod Developer Debug`](/wiki/legacy/wiki-import/Mod-Developer-Debug)
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@@ -6,7 +6,7 @@ description: Standalone MelonLoader gameplay mods (FMF.*) — separate from FFM
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# Gameplay mods
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These pages document **gameplay mods** (`FMF.*` assemblies), each repo at `gregMod.<Name>/` directly under `gregFramework/`. They are **not** the same as [FFM plugins](../plugins/index), which extend the framework inside the game process.
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These pages document **gameplay mods** (`FMF.*` assemblies), hosted under `gregMods/` in the workspace. They are **not** the same as [FFM plugins](../plugins/index.md), which extend the framework inside the game process.
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## Mods
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@@ -19,4 +19,4 @@ These pages document **gameplay mods** (`FMF.*` assemblies), each repo at `gregM
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## See also
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- [Framework](./framework) — FMF runtime & plugin host
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- [Releases](../releases/index) — versioned release notes
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- [Releases](../releases/index.mdx) — versioned release notes
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@@ -8,9 +8,7 @@ description: FFM.Plugin.* modules that extend the framework runtime — distinct
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These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime**. They are deployed under the game’s FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
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Gameplay mods (`FMF.*`) are documented under **[Mods](../mods/index)** — not here.
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**Separation of concerns:** `FFM.Plugin.Multiplayer` (networking / sync / P2P stack) and `FFM.Plugin.Sysadmin` (in-game UI modernization, mod settings menu bridge) are **different products** — do not treat them as one “admin + multiplayer” feature. `FFM.Plugin.WebUIBridge` is likewise **UI shell** (DC2 web UI), not multiplayer.
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Gameplay mods (`FMF.*`) are documented under **[Mods](../mods/index.md)** — not here.
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## Plugins
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