docs: update docusaurus configuration and documentation structure

- Revised the tagline in `docusaurus.config.js` for improved clarity on the documentation's focus.
- Removed German localization support from the configuration to streamline the user experience.
- Updated navigation items in the sidebar to better reflect the current structure, emphasizing player and developer resources.
- Enhanced the README and various documentation files to clarify the repository layout and improve accessibility for users.
- Adjusted links and descriptions throughout the documentation to ensure consistency and accuracy.

This commit aims to enhance the overall clarity and usability of the documentation.
This commit is contained in:
Marvin
2026-04-10 02:26:32 +02:00
parent 8d8fda49c4
commit 331847013d
50 changed files with 634 additions and 1070 deletions

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@@ -12,4 +12,4 @@ Provides export-focused tooling for asset-related workflows.
## Sources
- Module path: `gregExt.AssetExporter/`
- Overview: [`Standalone Mods`](/wiki/legacy/wiki-import/StandaloneMods)
- See also: [Mods overview](/wiki/mods/)

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@@ -12,4 +12,4 @@ Contains **multiplayer / networking** runtime (bridge, sync). **Not** the same a
## Sources
- Module path: `gregExt.Multiplayer/`
- Roadmap context: [`Steamworks P2P Multiplayer Roadmap`](/wiki/legacy/wiki-import/Steamworks-P2P-Multiplayer-Roadmap)
- Roadmap: [Unified roadmap](/wiki/roadmap/unified-roadmap) · [Multiplayer topic](/wiki/topics/multiplayer-and-networking/overview)

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@@ -12,4 +12,4 @@ Hosts standalone player-model specific behavior and integration.
## Sources
- Module path: `gregExt.PlayerModels/`
- Debug docs: [`Mod Developer Debug`](/wiki/legacy/wiki-import/Mod-Developer-Debug)
- Debug: [Mod developers (hub)](/wiki/guides/mod-developers/overview)

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@@ -12,4 +12,4 @@ Contains **sysadmin-oriented UI** features (Unity UI modernization, mod settings
## Sources
- Module path: `gregExt.Sysadmin/`
- Framework context: [`Framework Features & Use Cases`](/wiki/legacy/wiki-import/Framework-Features-Use-Cases)
- Framework context: [Framework](/wiki/mods/framework)

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@@ -12,4 +12,4 @@ Focuses on standalone web UI bridge integration flows.
## Sources
- Module path: `gregExt.WebUIBridge/`
- Reference: [`Web UI Bridge (DC2WEB)`](/wiki/legacy/wiki-import/Web-UI-Bridge)
- Related: [Multiplayer & networking hub](/wiki/topics/multiplayer-and-networking/overview)

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@@ -6,7 +6,7 @@ description: FFM.Plugin.* modules that extend the framework runtime — distinct
# Framework plugins (`FFM.Plugin.*`)
These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime**. **Source of truth** on disk: one split-repo folder per plugin under the workspace root, named **`gregExt.<Name>/`** (for example `gregExt.AssetExporter/`). Mirrored copies may also exist under `gregCore/plugins/` for solution builds. Deploy built DLLs under the games FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime** (layer **3** in **ModManager → Framework → Plugins → Mods** — [architecture principles](/wiki/meta/system-architecture-principles)). **Source of truth** on disk: one split-repo folder per plugin under the workspace root, named **`gregExt.<Name>/`** (for example `gregExt.AssetExporter/`). Mirrored copies may also exist under `gregCore/plugins/` for solution builds. Deploy built DLLs under the games FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
Gameplay mods (`FMF.*`) are documented under **[Mods](../mods/index.md)** — not here.