chore(workspace): flat gregFramework layout (gregFramework/{repo}/) and path/doc updates

Made-with: Cursor
This commit is contained in:
Marvin
2026-04-10 01:52:35 +02:00
parent 0bad959708
commit 28a75eeb1c
23 changed files with 233 additions and 166 deletions

View File

@@ -6,7 +6,7 @@ description: FFM.Plugin.* modules that extend the framework runtime — distinct
# Framework plugins (`FFM.Plugin.*`)
These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime**. They are deployed under the games FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
These **plugins** ship as `FFM.Plugin.*` assemblies and extend the **framework runtime**. **Source of truth** on disk: one split-repo folder per plugin under the workspace root, named **`gregExt.<Name>/`** (for example `gregExt.AssetExporter/`). Mirrored copies may also exist under `gregCore/plugins/` for solution builds. Deploy built DLLs under the games FMF plugin path (see [Game folder layout](/wiki/topics/meta/game-folder-layout)).
Gameplay mods (`FMF.*`) are documented under **[Mods](../mods/index.md)** — not here.