- Disabled IMGUI drawing in Core.cs for Unity 6 stability.
- Consolidated GregCoreMod and DataCenterModLoaderMod into a single GregCoreMod class for better organization and clarity.
- Updated GregBootstrapper to use a boolean flag for hook integration.
- Simplified HookIntegration class by removing unnecessary fields and methods, focusing on essential functionality.
- Updated PlayerPatch and ShopPatch to emit hooks using string representation for better compatibility.
- Introduced ModMenu and GregHardwareID classes for centralized mod configuration and unique object identification.
- Enhanced GregDevConsole for improved logging and UI management.
- Added legacy shims for backward compatibility with older mods.
- Improved UI management with CanvasGroup for better input handling.
- Updated QoL settings to allow for a range in slider values.
- Implemented ShopPatch to emit a checkout event when the checkout button is pressed.
- Created TimePatch to track and emit events when a game day ends, including both canonical and legacy event emissions.
Initialize the DataCenter-RustBridge submodule to integrate the Rust bridge plugin for the DataCenter project. This enables using the external Rust-based components as a git submodule.